|
Brian's Freeform Roleplaying Page
|
|
I've spent many years writing, running and playing freeform (or theatre-style as they are sometimes called) roleplaying games. This part of the site provides easy access to information about each game.
This page provides brief descriptions of (and links to) all the games that I have written (five) or games by other authors that I have permission to run (two). Each of the individual game pages contains an introduction to the game, details of where and when it is being run, a history of the game and a casting form. In order to play in any of my games, you will need to sign up for the game itself. Since the majority of my games are run at conventions, this means that you have to sign up for the convention itself and then sign up for my particular game. You'll find details of how to do this on each of the individual game pages.
The game(s) which are scheduled to run in the near future are listed first, followed by all my other games in no particular order. The Council of Fennas Drúnin is being run in the US at Intercon L and I am planning a (long overdue) UK outing for the game sometime in 2012. Under Angmar's Shadow, the game previously known as "The Cardolani Succession", is scheduled to run in the UK in 2014 (more details closer to the time!).
There are currently no plans to run any of the other games, although I promise I will be running several games between Intercon L and Under Angmar's Shadow in 2014 (I just don't know what they are yet)! There is a new game in the pipeline ("The Devil Went Down State Street" is the working title) and I am looking at another set of runs for The Man in Black.
For more details about me, my games and how I got started, please click here, while if you want a very rough and ready idea of what a freeform actually is, try this link. You can also read some advice about what a freeform is and how to get the most out of playing in one. Finally, if you are planning on playing in one of my games or you have actually signed up, please read this description of what to expect.
Currently Running
Council of Fennas Drúnin
|
The thief and murderer, Yasmin The Foreigner, has been returned to Fennas Drúnin. The Mayor, Ostomir, has convened the Town Council
to judge her for her crimes. However, not everyone is convinced of Yasmin's guilt and there are still many unanswered questions.
Where is the Mayor's Chain of Office? Is the maid, Hescen, really dead? And what were Forak's Violators really doing? Will the truth ever come out?
|
Council of Fennas Drúnin: a 16-player, 4-hour game, set in Fennas Drúnin, a small town in Tolkien's Middle-earth.
Play a
member of the Town Council, a concerned citizen or the accused herself and see if you can discover the truth! Council of Fennas Drúnin is running at Intercon L in March 2012 in the USA. To find out more about the game, please click on the links below.
|
|
|
|
History
How the game came to be and details of previous runs |
|
Other Games
Under Angmar's Shadow
|
Cardolan... a Kingdom shattered by war and plague, riven by political divisions and teetering
on the brink of destruction.
Under constant threat of invasion by the Witch-king of Angmar, the Crown rules in name only,
the real power lying in the hands of the squabbling Lords. Can the accession to the throne of the young Princess Nirnadel
re-unite the Kingdom? Or will it fall prey to Angmar? Or be swallowed up by one of its "friendly" neighbours,
Arthedain or Gondor? Or will it just fall apart?
|
Under Angmar's Shadow: a 42-player, 12-hour epic set in Tolkien's Middle-earth. You decide the fate of a Kingdom!
To find out more about the game (previously known as "The Cardolani Succession"), please click on the links below. Under Angmar's Shadow last ran in Chicago in June 2010 and is due a UK run, provisionally scheduled for 2014!
|
|
|
|
History
How the game came to be and details of previous runs |
|
The Man in Black
|
The Man in Black, a name known across the entire UFG and beyond. The galaxy's infamous assassin, he has never been known
to fail. The word is that he's coming to the backwater of Jericho, to the bar bearing his name, for his latest hit. No-one knows who has
hired him or who the target is, but he's bound to bring trouble
in his wake: UFG agents, groupies, outsiders in general. None of them is
welcome in Jericho, where the Locals just want a quiet life, free from UFG interference.
|
The Man in Black: a 37-player, 4-hour game set in the far-future in a bar at the edge of known
space. To find out more about the game, please click on the links below.
|
|
|
|
History
How the game came to be and details of previous runs |
|
The Clockwork Café
|
It’s 1905. On the shores of Lake Geneva stands the exclusive Clockwork Café. Run by the enigmatic Richard Blanc, it doubles as the secret meeting place of the Society of Lady and Gentleman Adventurers. Here the spies, adventurers, master-criminals and detectives of the Great European Powers meet on neutral territory to exchange tales of daring-do!
|
The Clockwork Café: a 30-player, 4-hour game of larger-than-life heros and villains where the fate of the world could easily lie in your hands! To find out more about the game, please click on the links below.
|
|
|
|
History
How the game came to be and details of previous runs |
|
House on the Hill
|
The House on the Hill, on the scenic New England coast, is the ideal location for a short break or a long vacation. Yes, the old hotel did burn down 80 years ago, shortly after opening, but we don't mention that to the guests. And those men in the corner: the ones in the suits with the shades and suspicious bulges under their jackets? Just guests, that's all. And the strange man with the French girl dressed like they've stepped out of a silent movie? More guests. As for the guy with the demented look in his eye, well, he's the owner.
|
House on the Hill: two games in one. You can play in either in the present day (2009) or 80 years ago (1929). A 34-player, four-hour game,
described as a cross between Dr Who, HP Lovecraft and Reservoir Dogs. Do you want to find out what's in the cellar and why the place keeps
burning down? To find out more about the game, please click on the links below.
|
|
|
|
History
How the game came to be and details of previous runs |
|
Intrigue in the Clouds
|
Her Majesty's Airship, Royal Victoria, is on a voyage across the Atlantic in 1886, carrying the rich and famous
to America. Cross wits with notorious diplomats, spies, scholars, heroes, rogues, killers and worse. The occult mixes with mystery, love and danger on a GothicPulp airship.
Intrigue in the Clouds has always been one of my favourite games and it is with great pleasure and sadness that I have added it to my stable
of games. Dean Edgell, author of Intrigue and a good friend of mine, died in December 2007 and keeping his games alive is part of my tribute to
him.
|
Intrigue in the Clouds: a 31-player, 4-hour game set on Her Majesty's Airship, Royal Victoria. Run in memory of Dean Edgell. To find out more about the game, please click on the links below.
|
|
|
|
History
How the game came to be and details of previous runs |
|
Nepenthe
|
The panel at the convention sounded interesting: "the future of virtual reality". However, you hadn't expected it to be
this interesting! The speakers aren't so bad, but some of the audience are, well, really weird. And who are those guys who look
as if they've just walked in from a D&D game?
You know these roleplaying-types can be nerdy, but these guys!!
|
Nepenthe: a 16-player, 4-hour game by Bruce Glassco, Maurice Manton & Penny Robinson, run with the authors' permission.
It's a great game for beginners and old hands alike. To find out more about the game, please click on the links below.
|
|
|
|
History
How the game came to be and details of previous runs |
|
|